Light of Celestia (5e Spell)
From D&D Wiki
3rd-level Evocation | |
Casting time: | 1 action |
---|---|
Range: | 60 feet |
Components: | V S M (a drop of holy water) |
Duration: | 1 hour |
Your body glows with celestial light, shedding bright light for 20 feet and dim light for an additional 20 feet. While the spell is active, you can use a bonus action to make a ranged attack against a creature within range. On a hit, the target takes radiant damage equal to 3d8 + your spellcasting ability modifier. Alternatively, you can use a bonus action to make a creature within range regain hit points equal 3d4 + your spellcasting ability modifier. This has no effect on undead or constructs. When you take one of these bonus actions, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 and healing increases by 1d4 for each slot above 3rd.
Back to Main Page → 5e Homebrew → Spells → Cleric
Back to Main Page → 5e Homebrew → Spells → Paladin