Kroot Hound (5e Creature)
Kroot Hound[edit]
Medium beast (kroot), unaligned Armor Class 14 (natural armor)
Skills Perception +5, Stealth +5 Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated. Run Down. When the hound takes the Dash action, it may make a claw attack as a bonus action. ACTIONSBite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone. Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
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One of the many evolutionary dead-ends of the kroot, the kroot hound is a ferocious pack hunter that has struck fear into the hearts of many an individual. Even a lone hound is blindingly fast, almost reaching the speed of a horse—fast enough to run down your average human. To face a pack is to face a flood of slashing claws and hungering maws that drag down even the largest foes and rip them to shreds. Tactics. Hounds are often let loose by the kroot to run down a fleeing foe. They open up by closing with the foe, perhaps slashing them with their claws if necessary, before dragging them down with their powerful jaws and converging on the fallen. They prefer to drag down the largest, bulkiest foes for consumption. In the rare event that more than half the hounds are wiped out, they elect to flee to their handlers. |
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