Kobold, 4th Variant (5e Race Variant)
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Physical Description[edit]
Kobolds are reptilian humanoids, standing between 2 and 3 feet tall. Their legs are digitigrade and their fingers are long and clawed. Kobolds have a snout similar to a crocodile and have long tails. Their skin is scaly and can be a variety of colors but the most common are shades of red, brown, and black. As small horns grow from the top of a kobold's head.
Society[edit]
Kobolds usually like living in dark places, tending to live in thick forests, caves and deep underground. However, they are cold-blooded so they tend to stick to warmer climates. They live in large tribes, however, when a tribe gets too big it splits into several smaller ones. The overcrowding in tribes means that there is no concept of privacy so kobolds don't view nudity as offensive or shameful. The same overcrowding can also breed conflict, leading kobolds to fight with each other to settle their differences.
Being in a monogamous relationship was not natural for a kobold. Mates were chosen for practical reasons rather than using emotions. Kobolds have one of the highest birth rates among humanoids, with a pregnant female able to lay an egg every two weeks. Some kobold eggs were known to contain dragonwrought kobolds, due to the eggs being speckled with the color of a draconic ancestor. Kobolds aged quickly, reaching adulthood at about 6 years old.
Kobolds do take good care of their bodies, gathering together for communal bathing, especially after shedding their skin. They would polish their claws using stones and would chew roots to help clean their teeth. Kobolds are omnivores but will eat almost anything if times get tough and they are desperate for food.
Names[edit]
Kobold names come from the draconic language and are usually connected with their physical appearance, their behavior, or a particular part of their body. Sometimes a kobold will change its name by adding to it after an important event, such as surviving a great battle or giving birth.
Typical Names: Ett, Garu, Kashak, Molo, Sniv, Urak, Varn
Kobold Traits[edit]
Kobolds are small creatures that usually worship dragons, as well as form Tribes of their own kin.
Ability Score Increase. Your Intelligence increases by 2, Dexterity increases by 1.
Age. Kobolds reach adulthood at age 6, with many Kobolds dying at 20 due to accidents, though it has been recorded that they can live up to 120 years.
Alignment. Kobolds are usually selfish, and greedy- Though this is not the case all of the time, they tend to be Neutral Evil.
Size. Kobolds are quite light and stand between 2 and 3 feet tall. Your size is Small.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Trap Ingenuity. From your years amongst the living, you have been taught many different things by your Kobold Kin in order to survive, especially how to recognize, and better deal with traps. You gain advantage on creating, disarming, or disassembling traps, requiring thieves' tool's or tinker's tool's to do as such. Along with your many years of planting and removing traps, you have also figured out where they generally might be, you gain the Dungeon Delver feat (See PHB Pg.166)
Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. (If you are Blind, this can't really work))
Innate Tribal Tactics. If you have at least one of your allies, which is not incapacitated and within 5 feet of your target, you ignore any disadvantage on your attack rolls against the target.
Nimble Movement. You can move through the space of any creature that is of a size larger than yours.
Small Frame. You count as one size smaller when determining your carrying capacity and the weight you can push, drag, or lift.
Languages. You can speak, read, and write Common and Draconic.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
2′ 0'' | +2d6 | 25 lb. | × 1 lb. |
*Height = base height + height modifier |
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