Kissing Curse (Jujutsu Kaisen Supplement)

From D&D Wiki
Jump to navigation Jump to search

Kissing Curse[edit]

Large undead (cursed spirit), chaotic evil


Armor Class 15
Hit Points 133 (14d10 + 56)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 18 (+4) 7 (-2) 12 (+1) 14 (+2)

Saving Throws Str +7, Con +7
Skills Athletics +7
Damage Vulnerabilities radiant
Damage Resistances poison, psychic
Senses passive Perception 11
Languages
Challenge 5 (1,800 XP)


Cursed Energy. The curse has 18 cursed energy it can use to fuel it's abilities. All of it's cursed energy is replenished at the end of a long rest.

Cursed Energy Recovery. The cursed regains 1 cursed energy at the beginning of it's turns in combat.

Cursed Attack. The curse's attacks are considered magical.

Invisible Force. The curse is entirely made out of cursed energy, meaning it is invisible. Creatures with levels in the Jujutsu Sorcerer class or who can see into the Ethereal Plane can see the curse. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see you.

Multiple Heads. The curse has multiple heads. Which gives it advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

ACTIONS

Multiattack. The curse makes two Constrict attacks.

Constrict. Melee Weapon Attack: +7 to hit, reach 5 ft, one target. Hit: 12 (2d8 + 4) bludgeoning damage and the target is grappled (DC 15 to escape). A creature grappled like this is also restrained.

Draining Kiss (2 Cursed Energy). The curse kisses a creature it has grappled. The creature must make a DC 15 Constitution saving throw, suffering 15 (5d6) necrotic damage on a failure or half as much on a success. The target's hit point maximum is reduced by an amount equal to the damage taken, but it can only reduce it to a minimum of 1. This reduction lasts until the target finishes a long rest. The curse may spend up to 3 additional cursed energy on this feature, dealing an additional die of damage per energy spent.

BONUS ACTIONS

Regeneration. The curse can spend up to 5 Cursed Energy, regaining hit points equal to 5 times the amount spent.

REACTIONS

Regeneration. As a Reaction to suffering damage, the curse uses it's Regeneration.

imagem-2024-05-09-143543281.png
The Kissing Curse grappling a curse user
Feats

Regeneration

Improved Durability. This creature uses the Improved Durability rule.

4.00
(one vote)

Back to Main Page5e HomebrewCreatures
Back to Main Page5e HomebrewCampaign SettingsJujutsu KaisenBestiary

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Jujutsu Kaisen franchise, and/or include content directly affiliated with and/or owned by Shueisha. D&D Wiki neither claims nor implies any rights to Jujutsu Kaisen copyrights, trademarks, or logos, nor any owned by Shueisha. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png