Ki Healer (5e Feat)
From D&D Wiki
Ki Healer
Prerequisites: Wisdom 13 or higher
You have learned how to harness your life energy to heal. You gain the following benefits:
- You gain two ki points. This ki is used to fuel your ki features. A ki is expended when you use it. You regain your expended ki point when you finish a short or long rest.
- You can spend 1 ki point as an action to restore the hit points of a creature you touch within 5 feet. That creature regain a number of hit points equal to your Wisdom modifier per point spent.
- You can spend 2 ki points as an action to remove one of the following conditions afflicting a creature: blinded, deafened, paralyzed, poisoned, or stunned.
You can spend 1 additional ki point to use either of these ki features as a bonus action. In addition, whenever you use an ability or spell that restore the hit points of a creature, you can use any of these abilities as part of that same action by spending the ki point to do so.
Back to Main Page → 5e Homebrew → Feats