Kamikiri (Jujutsu Kaisen Supplement)
Kamikiri[edit]
small undead (cursed spirit), chaotic evil Armor Class 13
Skills Perception +5, Sleight of Hand +5, Stealth +5 Cursed Energy. The curse has 5 cursed energy that it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest. Magic Weapons. The Cursed Spirit's weapon attacks are magical. Cursed Energy Recovery. The curse regains 1 cursed energy at the beggining of each of its turns. Invisible Force. The curse is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it. Phasing. Due to being composed of a smaller amount of cursed energy, the curse may walk through objects and structures as if they weren't there. Lurker. While standing still the Kamikiri has advantage on stealth checks. ACTIONSMultiattack. The curse makes two Scissor or Snip attacks. Scissor. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage. Snip. The Kamikuri makes a Scissors attack against the target on hit(deals no damage), it cuts off a lump of hair. If the target could not see the Kamikuri it must roll a DC10 Wisdom saving throw. On failure it is frightened for one minute and can repeat the saving throw at the start of its turns to end the condition. BONUS ACTIONSCursed Wind Step. The Kamikiri can spend 3 cursed energy to take the Disengage or Dash action as a bonus action on its turn, and its jump distance is doubled until the end of its turn. Regeneration. The curse can spend up to 2 Cursed Energy, regaining hit points equal to 5 times the amount spent. REACTIONSRegeneration. As a Reaction to suffering damage, the curse uses its Regeneration. |
A Kamikiri attempting to snip off the hair of a unsuspecting woman. Feats. The curse has the following feats: Improved Durability. This creature uses the Improved Durability rule. |
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