Juggle Pup (5e Creature)
Juggle Pup[edit]
Medium fey (dream eater), chaotic neutral Armor Class 13 (natural armor)
Proficiency Bonus +3 Amphibious. The juggle pup can breathe air and water. ACTIONSMultiattack. The juggle pup makes two attacks. Balloon Bounce. Ranged Spell Attack: +7 to hit, range 80 ft., one target. Hit: 9 (2d8) bludgeoning damage and 9 (2d8) force damage. Danger Dice (Recharge 6). The juggle pup creates a random effect around itself. First roll a d12, the area of effect becomes a radius of 5 times the result, centered on itself, affecting all other creatures. Then roll a d20, if the result is 10 or higher, only creatures the Juggle pup deems non friendly are effected. Then roll a d6, if the result determines the saving throw all affected creatures must make as listed below. The DC is 15. Finally, roll a d10. The affected creatures take cold damage equal to 2d6 times the result on a failed save, and take half as much on a successful save. BONUS ACTIONSLuck Boost (3/Day). The juggle pup chooses one ally creature within 60 feet of it. For the next minute, that creature gains 1 luck point which it can use to either reroll an attack made against it and choose which result is used, or to reroll a skill check, saving throw, or attack roll made by itself and choose which result is used.
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