Judgement's Sting, Variant (5e Equipment)

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Weapon (longsword), artifact (requires attunement by a cleric or paladin)

A lone cleric one walked along the river Styx, carrying nothing but his armor and sword, to slay Asmodeus and bring peace to the multiverse. He failed, and was slain, but in his final moments, channeled the true power of his god, power that remained in his silver armor, Everance, and his silver longsword, Judgement’s Sting. Judgement’s Sting appears as a simple silver longsword that glows with pure white energy after being used in battle for several minutes. The blade is seemingly incapable of getting dirty.

  • 2 minor beneficial properties
  • 1 major beneficial property
  • 2 minor detrimental properties
  • 0 major detrimental properties


Divine Blade. Judgement’s Sting is a longsword with a +3 bonus to attack and damage rolls. Judgement’s Sting acts as a defender and a holy avenger. If you do not have proficiency with longswords, you are proficient in Judgement's Sting nonetheless.

Celestial Power. You score a critical hit on a roll of 19 or 20, and you add one additional damage die to the damage roll on a critical hit. Additionally, strikes dealt with Judgement’s Sting deals an extra 1d10 radiant damage on a hit.

Divine Warrior. The reach of Judgement’s Sting is 10 ft. Additionally, whenever an enemy deals damage to you and is within 10 ft of you, you may use your reaction to hit them with Judgement’s Sting.

Symbiosis. As a bonus action, you can cause Judgement’s Sting to shrink and shift form to become a plain silver ring on your hand. This ring cannot be removed by anyone except you. You retain all of Judgement’ Sting’s features and abilities, regardless of what form it is in.
Destroying the The Brilliant Fang. Judgement’s Sting can only be destroyed by the patron of the one attuned to it.


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