Inspirational Background (5e Variant Rule)
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Inspirational Background[edit]
Your background has helped you grow and become the person that you are today. People from similar backgrounds tend yo be inspired in the same way.
All background has a condition that generates inspiration. Here is the list:
Acolyte[edit]
Fate Must Wait: Resurrect anyone in your party.
Unified Spirit: Pray to your god at the matching holy place
Saving the Believers: Safely free or protect a priest or a follower.
Needs of the Many: Persuade the a person to help multiple people in their time of need.
Charlatan[edit]
A Better Offer: Convince a group of your enemies to attack a different group of your enemies.
A Friend to All: Gain access to a forbidden or restricted area peacefully by lying to the guard.
Cheese Your Way Through: Talk your way past a group of enemies and avoiding the conflict
One of Us: Use a disguise to peacefully bypass the security.
The Importance of Networking: Talk your way into a gang's or criminal's Hideout.
Not My First Time: Resist the zone of truth spell or other methods to forcibly tell the truth
Shuffling the Board: Rig of any board game
Takes One to Know One: Expose the truth of a long term scam
Criminal[edit]
A Fine Fortune: Steal an item worth at least 1000 gold.
Culling the Crowd: Use poison to kill enemies in camp.
Escape Artist: Escape from jail after being arrested.
Heretic: Steal the Idol of a God in a place where they are actively being worshipped.
Jailbreaker: Smuggle someone out of jail
Entertainer[edit]
Celebrant: Enjoy a dance with strangers
Life of the Party: join a party hosted by your enemy
Feel the Beat: Successfully preform on an instrument that you have never played before
A Story of the Ages: Turn someone to your side with a well-timed tale.
The Price of Art: Free an artist from jail
A Story You Won't Believe: Pass all Performance checks when telling a tall tale to someone.
Folk Hero[edit]
A Lethal Endeavor: Escort a civilian from certain death
A Timely Rescue: Save a prisoner that is going to be killed
Fate Worse Than Death: Save a person from their torturers.
Guardian of the Forgotten: Save someone that other rescuers failed to save or save someone that everyone that no one would have cared if they were rescued.
Rescued From the Flames: Save anyone from a great fire
Breakout!: Break out and save all of the prisoners in a corrupt or evil prison.
No Strings to Hold Them Back: Release the slaves from their enslavement.
Power Corrupts: Defeat a major figure in the corrupted town.
Guild Artisan[edit]
A Golden Masterpiece: Sell an item worth at least 1000 gold.
A New Vision: Reforge a broken magic item.
Art Endures: Craft something in a magical Forge.
Expert Opinion: Evaluate a ruins and share your findings with an expert, like a mason, about your findings.
In Working Order: Repair a mechanical device
The Finest Ingredients: Create a masterwork item with the highest quality item.
Valued Costumer: Trade with someone who has High approval of you.
Noble[edit]
Dragon's Hoard: Have at least 2000 gold among the party.
Fine By Me: Use your wealth to bribe a guard.
Soul for Sale: Acquire a Soul Coin for your personal collection
Bodyguards for Hire: Recruit the "uncivilized" folks (folks that have no use for gold) to protect you.
Entitled: Earn a title from your deeds.
Taxes? Never Heard of 'Em: Don't give any gold to corrupt people and governments
Alms for the Unfortunate: Donate something to the refugees or a group of people in need.
Procedures be Damned: Illegally enter into a restricted or forbidden location when it is possible to wait to get the proper paper work to go in legally.
Outlander[edit]
Abyss Jumper: Enter the Underdark or a dangerous location by jumping into a dark hole.
Cub Tamer: Successfully tame a wild and dangerous cub.
Nest Egg: Take an item from a monster's nest or den.
From Head to Toe: Explore all sections of a dungeon, cave, or city.
Gifts of the Wilds: Give raw goods as a donation.
Horizon Walker: Travel through a new portal.
Primary Needs: Tame a dinosaur, making it non-hostile.
Sage[edit]
All Knowledge Is Worth Having: Finish reading a book that is cursed or contain information that most people prefer to not know.
Whispers from the Grave: Glean some wisdom from speaking with the dead.
Snuffed Spark: Find the dead person's journal.
Achievement Hunter: Complete side quest or a major plot point in the main plot.
Lore Dump: Learn about the lore
Soldier[edit]
One For The Ages: Survive a fight in which you kill ten or more enemies.
Pentacrush: Kill 5 enemies in a single turn.
Strategist: Defeat a powerful foe in one strike.
A Headless Horde: Kill every leader in the enemy's camp.
Warrior of the Hells: Kill the cultist leader
Return to Sender: Kill a powerful creature, like a devil, and in the process returning them back to their home plane.
Double-Tap: Kill a creature twice or more
Sharing the Spoils: Donate to the refugees or a group of people in need.
Urchin[edit]
Born Innocent: Save the a baby or child creature
Protect Your Own: Protect the child
You Can't Take It With You: Loot the dead creatures before their corpses are thrown into the river, burned, down a deep hole, and any other ways that makes a loot unachievable or hard to get.
Child at Heart: Play games with children
Hunger Never Fades: Donate food or money to an orphanage. Or eat with the orphans
Haunted One[edit]
Killing Spree: Kill 5 enemies in a single round.
Creatures of Bloodlust: Recruit the mercenaries by using or promising the corpses of your enemies as payment.
Fresh Kindle for the Fire: let a building or structure burn and do nothing to save the people inside
Grabbing the Poker with Both Hands: Torture someone
Now It's a Party!: Poison the stolen the drinks and the slaughtering the victims before the poison takes effect.
Reuniting Friends: kill a creature with strong ties with a dead friend.
Bleeding the Corpse Dry: Kill the necromancer.
Fly-Swatter: Kill the trickster winged fey.
Lack of Moderation is Key: Kill the brewer with his own brew.
Too Easy: Execute the useless and harmless creatures
How High They Fall: kill a demi-god or god
Kill 'Em While They're Young: Execute the newborn creature
Re-tasting the Kill: kill a person several times
Weak Gifts for Weak Beings: Take the measly offerings to the gods for yourself.
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