Improved Find Familiar (5e Spell)
3rd-level Conjuration | |
Casting time: | 1 hour |
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Range: | 10 feet |
Components: | V, S, M (50 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier) |
Duration: | Instantaneous |
You gain the service of an improved familiar, a spirit stronger than a normal familiar that takes the form of any non-humanoid creature with a CR a 1. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast.
Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can only Attack once per long rest, but can use other abilities as normal. Additionally, it gains the ability to use two cantrips and one 1st-level spell that you teach it. These spells can be from any one spell list and cannot deal damage. They can cast the 1st-level spell once per long rest. The spellcasting modifier they use is the one appropriate to the spell list they chose from, and they gain +2 to that ability score.
When the familiar drops to 0 hit points, it disappears, leaving behind one physical memento (a feather or such item associated with the creature). Using this spell again revives the familiar.
While your familiar is within 1,000 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your greater familiar's eyes what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are blind with regard to your own senses but can still feel touch. Additionally, you can choose to hear either through the greater familiar's ears or your own but are deafened to the other.
Finally, when you cast a spell with a range of self, a range of touch, or with a range equal to or less than 10 feet, your familiar can deliver the spell as if you had cast the spell. Your familiar must be within 120 feet of you, and it must use its reaction to deliver the spell when you cast it.
At Higher Levels. When you cast this spell using a spell slot of 4th level and above for every spell levels above this spells original level Increase the CR maximum creature summoned CR by +1
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