Huge Curse (Jujutsu Kaisen Supplement)
Huge Curse[edit]
Huge undead (cursed spirit), chaotic evil Armor Class 13 (natural armor)
Damage Vulnerabilities Radiant Cursed Energy. The curse has 16 cursed energy that it can use to fuel it's abilities. All of it's cursed energy is replenished at the end of a long rest. Cursed Energy Recovery. The curse regains 1 cursed energy at the beginning of each of it's turns. Cursed Attack. The curse's attacks are considered magical. Invisible Force. You are entirely made out of cursed energy, meaning you cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see you. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see you. ACTIONSMultiattack. The Huge Curse makes two fist attacks Fist Melee Weapon Attack: +8 to hit. reach 10 ft, one target. Hit: 18 (3d8+5) bludgeoning damage Rock Ranged Weapon Attack: +8 to hit. reach 60/240 ft, one target. Hit: 21 (3d10+5) bludgeoning damage BONUS ACTIONSRegeneration. The curse can spend up to 4 Cursed Energy, regaining hit points equal to 5 times the amount spent. REACTIONSRegeneration. As a Reaction to suffering damage, the curse uses it's Regeneration. |
Improved Durability. This creature uses the Improved Durability rule. |
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