High Octane Explosion (5e Spell)

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High Octane Explosion
9th-level evocation
Casting time: 1 action
Range: 360 feet
Components: V, S, M (gunpowder)
Duration: Instantaneous

Choose a point you can see in range. All creatures in a 120 ft. radius sphere from that point must make a Dexterity and a Constitution saving throw. On a fail of either save, the target takes 7d10+20 fire damage and is knocked prone. On a success of both saving throws, the target takes half damage and is not knocked prone. Effects, spells, or abilities that allow creatures to take reduced damage whenever making Dexterity saving throw, such as Evasion, do not apply. This spell’s damage ignores fire damage immunity, causing half damage instead. The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried.


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