Help (5e Halo Setting)

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Hello, I am Godigamer, Please submit your ideas on this page, thank you.

Archived Campaign Setting Information[edit]

Players Guide

Classes
A quick look at how classes fit into the world and what roles they commonly find themselves in, intended as a supplement for existing player's handbook information
Equipment
Armor
Weapons
Other Equipment
Ship to Ship
Rules and listings for the massive ships of the galaxy and how they fight.
Races
Descriptions of how the various races figure into the Halo universe and what place they have assumed in the geography and society

The Halo Universe

The World & Locales
The various worlds of Halo and their respective cities and environments.
Time and History
The broad history of the 26th century Milky Way, divided into general eras
Society
A quick look at common societal trends and laws found in the Halo universe.
Religion
An examination of the religions of the Covenant and humanity, their common appearances, their attributions, their practices of worship and how they commonly interact with the world
Bestiary
An examination of beasts and potential enemy troops, and how they've adapted to their fields.
External Links
Links to pages that will be used to flesh out other pages. Here for people using this setting before it’s done.

Dungeon Master's Guide

About
A general explanation of Halo and the general world building mindset, along with various outside resources and examples to use as references in developing a campaign or understanding the world.
Artifacts
Artifacts of great power and importance to be found in the Halo universe.
Variant Rules
Integral rules and optional Skulls for DMs to implement while playing a campaign in the Halo universe.
Adventures & Tables
Ideas for quests, dungeons, campaigns, and conflicts. Also tables for random encounters and other things.
Adding to Halo
A page for submitting ideas, advice, and anecdotes from your campaigns for the development of the setting.

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