Hellfire Bow (5e Equipment)

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Weapon (any bow), rare (requires attunement)

A bow with a faint glowing aura. Adds +1 to attack and damage rolls.

Bloody hellfire The bow has 3 charges. You can use an action to select a 90ft radius in your line of sight. All targets in this area must succeed on a dc 16 dexterity saving throw. On a failed save they take 5d8 fire damage. On a successful save, they take half damage. Any creatures that are immune to this are resistant and any creatures who are resistant take full damage. You gain all charges back on a long rest.

On a hit, you do an extra 1d6 fire damage.

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