Hellblade (5e Equipment)

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Weapon (glaive), legendary (requires attunement)

You gain a +3 bonus to attack and damage rolls made with this magic weapon, which deals an extra 2d10 fire damage to any target it hits. If you score a critical hit against a creature with this weapon, it must make a DC 17 Charisma saving throw. It automatically succeeds on this save if it is a fiend or if it has legendary actions, but it automatically fails this save if its CR is 4 or lower. On a failure, the creature is banished to a random location on a Lower Plane you specify, usually with fatal results as it is soon set upon by demons or devils. A creature so transported must find its own way back to your current plane of existence.

Hellish Power. While you are attuned to this magical weapon, you have resistance to fire damage and you can understand and speak Abyssal and Infernal. You do not have to be wielding the weapon to gain these benefits.

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