Helicopter, Single (5e Equipment)

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Huge vehicle (helicopter, 20 ft. by 20 ft. by 8 ft.)


Creature Capacity: 1 driver (some variants allow 1 passenger).
Cargo Capacity: 350 lb.
Travel Pace: Fly 1100 feet (110 mph); accelerate 100 feet (10 mph) per round; ascend/descend 90 feet per round; maximum altitude of 10,000 ft.
Cost: Uncommon
Weight: 500 lb.


STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 16 (+3) 0 0 0



Hull

Armor Class 15
Hit Points 100 (damage threshold 10)


Similarly to crew jets, ultralight helicopters are largely toys for the rich, though with a much lower barrier to entry. A typical single helicopter has a range of 150 miles on a full tank of gasoline.

Variants

Patrol Helicopter

While never used in any major capacity, an ultralight helicopter could hypothetically have a machinegun mounted on it for military patrols. A patrol helicopter is Uncommon. The driver gains a light machine gun, but the helicopter can not allow for a passenger.

Light Machine Gun: +X to hit, range 80/240 ft., one target. Hit: 14 (4d6) piercing damage. The light machine gun has the burst fire and reload (100 shots) properties. A single helicopter comes with 400 shots for this weapon.

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