|
April Fools!This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.
|
Weapon (greataxe), rare (requires attunement)
This weapon is a greataxe and was made by words that a female human said... HAWK TUAH, these ancient magical words empowered the greataxe into what it is today. This greataxe is green and drips an acidic ooze, and when you hold it to your ear, now and then, you hear the following words: "H-H-A-A-W-W-K-K... T-T-U-U-A-A-H-H..."
You have a +1 bonus to attack and damage rolls made using this magic weapon. When the weapon is under the effect of a silence spell or a similar effect the axe loses its other magical properties until it leaves the effect.
This magic weapon has 3 charges, and regains 1d4 - 1 expended charges daily at dawn. You may expend charges to perform the following:
Infusing the Hawk. As a bonus action you can expend a charge to infuse this weapon to deal an additional 1d8 acid damage on a hit for 1 minute.
Acidifying the Tuah. As an action you can expend two charges to spit an acid bubble out of the weapon at a creature you can see within 30 feet of you. The target must succeed on a DC 15 Dexterity saving throw or take 3d8 acid damage.
Creating the Geyser of Hawk and Tuah. As an action you can expend three charges to create a geyser of acid in a 5-foot-radius, 40-foot-high cylinder centered on a point within 20 feet of you. Each creature in that area must make a DC 17 Dexterity saving throw. On a failed save, the creature takes 4d8 acid damage and falls prone. On a successful save, the creature takes half as much damage and doesn't fall prone.
|
|
Back to Main Page → 5e Homebrew → Equipment → Magic Weapons