Hammer of Daedalus (5e Equipment)
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Weapon (light hammer), legendary (requires attunement) The favored tool of the renowned craftsman himself. This ball-peen hammer is exquisitely made but fairly modest in appearance, bearing the signature etchings of Daedalus. You have a +3 bonus to attack and damage rolls made with this magic weapon. Mastercraft. You have advantage on ability checks made using this hammer to repair, modify, or create items. Recall. You can use a bonus action on your turn to cause the hammer to fly to your empty hand while it is within 60' and has an unobstructed path towards you. Refine. Using the hammer, you can perform a 1 minute ritual to imbue a nonmagical weapon, shield, or suit of armor. Until the next dawn, the object becomes a magic item, granting a +2 bonus to AC if it’s armor or a shield or a +2 bonus to attack and damage rolls if it’s a weapon. This property can't be used again until the next dawn. Reforge. Using the hammer, you can perform an hour-long ritual to imbue a nonmagical weapon, shield, or suit of armor. The object permanently becomes a magic item, granting a +3 bonus to AC if it’s armor or a shield or a +3 bonus to attack and damage rolls if it’s a weapon. Once you use this property, the hammer loses all properties and becomes a +1 light hammer for 1d4 x 100 years. |
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