Grim Sword (5e Equipment)

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Weapon (any sword), very rare (requires attunement)

This blade generates a warm heat and glows red hot when held.

You gain a +2 bonus to attack and damage rolls made with this magic weapon. On a hit, the weapon deals an extra 1d8 fire damage.

As an action, you may slash the sword in front of you. If the sword does not come in contact with a creature, the sword generates a flame projectile with a range of 30 meters. Upon hitting a creature, they take 1d8 fire damage and a Medium or smaller target must succeed on a DC 15 Dexterity saving throw or take 1d6 force damage and become wrapped in the flame and fall prone. While wrapped by the flame, a creature may not stand up. In order to escape the flame, a creature must use an action to attempt to pass a DC 15 Dexterity saving throw or remain prone and take 1d6 force damage.

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A grim sword.

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