Goto Kappa (Jujutsu Kaisen Supplement)

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Goto Kappa[edit]

Small undead (cursed spirit), unaligned


Armor Class 17
Hit Points 105 (14d8+42)
Speed 20 ft., 10 ft. burrow, 30 ft. swim


STR DEX CON INT WIS CHA
16 (+3) 10 (+0) 16 (+3) 7 (-2) 12 (+1) 7 (-2)

Saving Throws Str +5, Con +5
Damage Vulnerabilities acid, lightning, radiant
Damage Resistances cold, fire, poison
Senses darkvision 60 ft., passive Perception 11
Languages understands it's master's languages, but can't speak.
Challenge 2 (450 XP)


Cursed Energy. The curse has 8 cursed energy that it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest.

Magic Weapons. The Cursed Spirit's weapon attacks are magical.

Cursed Energy Recovery. The curse regains 1 cursed energy at the beggining of each of its turns.

Hold Breath. The kappa can hold its breath for 30 minutes.

Invisible Force. The cursed spirit is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation (less than half their maximum hit points), they gain the ability to see the cursed spirit.

ACTIONS

Multiattack. Goto Kappa makes one Bite attack, and one Slam attack.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage, and the target is grappled (escape DC 13 Strength saving throw). Until this grapple ends, the target is restrained, and the kappa can't bite another target.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) bludgeoning damage.

BONUS ACTIONS

Regeneration. The curse can spend up to 2 Cursed Energy, regaining hit points equal to 5 times the amount spent.

REACTIONS

Regeneration. As a Reaction to suffering damage, the curse uses it's Regeneration.

kappacap123.png
The Goto Kappa curse, [1]

Goto Kappa is a cursed spirit that looks like a turtle in a man's body, but has the height a child.

Feats. The curse has the following feats:

Regeneration

Improved Durability. This creature uses the Improved Durability rule.

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