Gorg Ribsplinter (3.5e NPC)

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Gorg Ribsplinter

CR 8

NE Small Humanoid (Goblinoid)
Init/Senses +4/Listen +3, Spot +3
Languages Goblin, Common, Giant
AC 23, touch 11, flat-footed 23
(+9 armor (+1 full plate),+3 shield (+1 heavy shield, dragonhide), +1 size)
hp 55 (8 HD)
Fort/Ref/Will +8/+2/+9
Speed 30 ft. (6 squares) in full plate, base speed 30 ft., +10 foot enhancement bonus (boots of striding and springing)
Melee heavy mace (mwk) +7/ (1d6/×2)
Ranged heavy crossbow +7/ (1d6/19-20 ×2) 80 ft. range
Base Atk/Grp +6/+1/+2
Special Actions Rebuke Undead
Spells Prepared (CL 8th):
D: Domain spell. Domains: Evil Domain, Travel Domain.
Abilities Str 11, Dex 10, Con 14, Int 10, Wis 17, Cha 10
SQ Darkvision 60 ft., Rebuke Undead
Feats Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Simple Weapon Proficiency, Improved Initiative, Endurance, Diehard
Skills +13 Concentration (Con), +3 Diplomacy (Cha), −2 Jump (Str), +8 Knowledge (religion) (Int), +4 Hide (Dex), +4 Ride (Dex)
Advancement
Possessions 20 bolts, boots of striding and springing, 700 gp
Patron Deity SoshaVee

Standing noble and proud, dressed in shining blued plate and carrying a mace and a dragonhide shield emblazoned with the blue 13 pointed star of SoshaVee, he bellows to his troops, and they obey his command without question, leaping into the fray.

A religious leader to his people, his strength and wisdom have led them from annihilation at the hands of the crusading humans to the doorstep of victory.

Gorg casts evil spells at +1 caster level.

For a total time per day of 8 rounds, Gorg can act normally regardless of magical effects that impede movement as if he were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.



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Back to Main Page3.5e HomebrewNPCsECL 8