Godslayer (5e Equipment)

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Weapon (Any melee), artifact (Requires attunement)

There exists 24 godslayers most of them are owned by the over deities but some of them might be hidden in forgotten ruins of long dead heroes. These weapons were created by the gods so that they could defeat the devils and demons but they quickly realized that the weapons were to dangerous. They tried to destroy them but it was impossible. Instead the weapons are now hidden on places only the strongest and wisest over deities know about,
Random Properties. The Godslayer has the following random properties:

  • 4 minor beneficial properties
  • 2 major beneficial properties
  • 4 minor detrimental properties
  • 2 major detrimental properties


God's power. The godslayer has +1 to damage and attack rolls made with them and if they hit a target, roll 2d6 to determine damage dealt. If the target is a fiend or celestial, roll an additional d6. Each die is considered separate for damage dealt. 1-2, you deal 5d10 necrotic damage, 3-4, you deal 6d8 psychic damage, and 5-6, you deal 8d6 radiant damage. Roll double damage dice upon hitting a full deity. Example: if you roll 2d6 and get a 1 and a 5, you deal 5d10 necrotic + 8d6 radiant damage.
Destroying the Godslayer. A godslayer is destroyed only if an over deity casts a wish spell to destroy it. Convincing one to do so is an impossible task. (DC 45 Charisma (Persuasion) check)


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