Glaceon (5e Creature)

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Small elemental, any alignment

Armor Class 14
Hit Points 115 (21d6 + 42)
Speed 30 ft.

14 (+2) 18 (+4) 14 (+2) 15 (+2) 12 (+1) 21 (+5)

Damage Immunities cold
Senses darkvision 60 ft., passive Perception 11
Languages Auran, understands Common but cannot speak it
Challenge 6 (2,300 XP)

Ice Body. Whenever the glaceon is subjected to cold damage, it takes no damage and instead gains a number of hit points equal to the cold damage dealt.

Snow Cloak. While in snowy terrain, the glaceon has advantage on Dexterity (Stealth) checks, and can take the Hide action as a bonus action.


Multiattack. The glaceon makes two ice beam attacks.

Ice Beam. Ranged Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) cold damage.

Aurora Veil (3/day). If the glaceon is in snowy terrain, it regains 18 (4d8) hit points.


Glaceon is a frost elemental that arises when an eevee is filled with cold elemental energy. The fight by freezing their fur and shooting it out in barrages of tiny but deadly needles.

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