Giant Sandworm (5e Creature)
Giant Sandworm[edit]
Huge monstrosity, unaligned Armor Class 18 (natural armor)
Saving Throws Str +10, Con +10 Tunneler. The sandworm can burrow through solid rock at half its burrow speed and leaves a 15-foot-diameter tunnel in its wake that lasts for 1d4 hours before collapsing. ACTIONSMultiattack. The sandworm makes two attacks: one with its bite and one with its slam. Bite. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 12 (1d12 + 6) piercing damage. If the target is Large or smaller, it must succeed on a DC 19 Dexterity saving throw or be swallowed by the sandworm. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the sandworm, and it takes 21 (6d6) acid damage at the start of each of the sandworm's turns. Slam. Melee Weapon Attack: +10 to hit, reach 30 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage, and the target must succeed on a DC 19 Strength saving throw or be knocked prone.
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Far larger than the standard sandworm, giant sandworms claim enormous desert territories and hunt anything that moves within them. The largest of the giant sandworms are known as sandworm kings, so long that they are said to burst from the desert sand to devour flying monsters in midair. |
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