Sandworm (5e Creature)

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Sandworm[edit]

Huge monstrosity, unaligned


Armor Class 18 (natural armor)
Hit Points 149 (13d12 + 65)
Speed 40 ft., burrow 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 15 (+2) 20 (+5) 3 (-4) 9 (-1) 3 (-4)

Saving Throws Str +9, Con +9
Proficiency Bonus +4
Damage Vulnerabilities necrotic, thunder
Damage Resistances fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities blinded, poisoned
Senses blindsight 30 ft., tremorsense 60 ft., passive Perception 9
Languages Terran
Challenge 9 (5,000 XP)


Tunneler. The sandworm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake that lasts for 1d4 hours before collapsing.

ACTIONS

Multiattack. The sandworm makes two attacks: one with its bite and one with its slam.

Bite. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Slam. Melee Weapon Attack: +9 to hit, reach 30 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.


The sandworm is a creature of varying size and lethality that is only found in the deserts of the world. They move around the desert either above ground leaving a trench or by burrowing and creating a "wave" of sand. The shortest sandworm is half a mile long and at least 15 feet in diameter. The longest sandworm is two miles long and 40 feet in diameter.

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