Gaia the Dragon Champion (Jujutsu Kaisen Supplement)

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Gaia the Dragon Champion[edit]

Large shikigami, unaligned


Armor Class 23 (natural armor)
Hit Points 648 (48d12 + 336)
Speed 90 ft.


STR DEX CON INT WIS CHA
28 (+9) 26 (+8) 25 (+7) 10 (+0) 16 (+3) 20 (+5)

Saving Throws Str +13, Dex +12, Con +11
Skills Acrobatics +16, Animal Handling +7, Athletics +17
Damage Resistances necrotic damage, non-magical bludgeoning, piercing and slashing damage
Senses passive Perception 13
Languages
Challenge 12 (8,400 XP)


Invisible Force. Gaia the Dragon Champion is entirely made out of cursed energy, meaning he cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see him. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see him.

Colossal Physique. Gaia the Dragon Champion gains the following benefits:

  • Once per turn as part of a successful Claws attack, Gaia the Dragon Champion can force the creature hit to make a DC 21 Strength saving throw. On a failure, they are knocked back 90 ft. in a direction of his choice. If the creature collides with an unsecured object or structure, then the creature and the unsecured object or structure receive 1d6 bludgeoning damage for every 10 feet the creature had left to travel after colliding with the surface. If it was another creature, they instead both take damage equal to half of the damage roll (rounded down). If the attack was a critical hit, the creature automatically fails their saving throw and is knocked back twice the distance.
  • Counts as two sizes larger for the purposes of grappling, shoving, disarming and the weight it can carry, push, drag, or lift.
  • Any attack roll it makes which uses Strength deals twice as much damage to objects and structures.
  • Whenever he make a Strength check or saving throw, he can give himself advantage on the roll. He can do this up to 9 times per long rest.

Untraceable Speed. Gaia the Dragon Champion may perform the Dash action or make a Skill Check he is proficient in as a bonus action.

Evasion/Brawn. Whenever Gaia the Dragon Champion makes a Dexterity or Strength saving throw, he takes half as much damage on a failure and no damage on a success.

Magical Weapons. Gaia the Dragon Champion attacks are considered magical.

ACTIONS

Multiattack. Gaia the Dragon Champion makes two lance or unarmed strike attacks and two claw attacks.

Unarmed Strike. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 29 (4d8 + 9) bludgeoning damage.

Lance. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 39 (7d10 + 9) piercing damage.

Lance Charge. All creatures in a 10 ft. wide 70 ft. long line must make a DC 24 Dexterity saving throw. On a failure they take 113 (16d12 + 9) piercing damage and are knocked prone. On a failure they take half as much damage and are not knocked prone.

Claws. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 31 (4d10 + 9) slashing damage.

Dark Breath. Every creature in a 30 ft. cone must make a DC 22 Constitution saving throw. On a failure they take 110 (20d10) necrotic damage and are knocked prone. On a failure they take half as much and are not knocked prone.

REACTIONS

Untraceable Speed 1. As a reaction to passing a saving throw or an attack roll being made against him, Gaia the Dragon Champion may move 40 ft. in a direction of his choice. This movement cannot be used to exit domains. If this movement would cause him to leave the area targeted by an attack roll he's reacting to he may roll an Acrobatics check to attempt to fully dodge. He rolls against the attack roll, causing the attack to miss regardless of his AC if his Acrobatics check is higher than the attack roll. On a failure, the attack happens as normal, though he still moves as normal. This roll automatically fails if the attack was a critical hit. If he fails this roll by no more than 3 against an attack targeting one of his limbs with the Limb System then though he can’t fully dodge he may change which limb is targeted. In the case of a saving throw he is unaffected by the saving throw if he moves out of the area of effect.

Untraceable Speed 2. Gaia the Dragon Champion can make one melee attack as a reaction if he moved into range of a creature or a creature enters his range. He can only do this once per creature per round.

51MfgsFxDBL.jpg
A fusion of Gaia The Fierce Knight and Curse of Dragon, with Gaia riding the dragon to replace his horse. [[1]]

Feats. Gaia the Dragon Champion's feats are:

Untraceable Speed

Colossal Physique (Works with the Claws attack)

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