Gadgets (Duality&Dice 5e Homebrew)
Part of the Duality&Dice 5e Homebrew, a niche way to buff your character without waiting for and ASI.
Gadget List[edit]
Body Gadgets[edit]
Body Enhancement Exo-Suit[edit]
Cost: 1,050,000 Ratashi
A body suit that improves the capabilities of a person. You gain the following benefits.
- When you are prone, standing up uses only 5 feet of your movement.
- Climbing doesn't cost you extra movement.
- Your jump distance is doubled.
- You gain a +1 to Strength.
Cybernetic Exoskeleton Enhancement Suit[edit]
Cost: 500,000,000 Ratashi
Prerequisistes: Body Enhancement Exo-Suit
A perfected version of the Body Enhancement Exo-Suit. You gain the following benefits.
- Standing up from prone does not take any movement speed.
- Your jump distance is tripled.
- You gain a +5 to Strength.
- You can add your Strength Modifier twice to all Strength checks.
- You can add your Strength Modifier to your Unarmored Defense.
Danger Alert System[edit]
Cost: 15,000,000 Ratashi
A small device placed upon one's head, granting an amazing amount of alertness. You gain the following benefits.
- You gain a +5 bonus to initiative.
- You can't be surprised while you are conscious.
- Other creatures don't gain advantage on attack rolls against you as a result of being unseen by you
Six Eyes Replication Contacts[edit]
Cost: 2,500,000,000 Ratashi
Prerequisites: Danger Alert System.
Clear technological contact lenses that replicate all of the benefits of the famed "Six Eyes" with none of the downsides. Replaces Danger Alert System. You gain the following benefits.
- You gain a +10 to initiative.
- You can't be surprised.
- Creatures lose 1 tier of advantage against you. (Neutral>Disadvantage, Advantage>Neutral, Double Advantage>Advantage)
- You gain 100ft of Truesight.
- You consume half as much Zenire when using abilities that cost at least 20 Zenire (to a minimum of 1).
Cell Reinforcement[edit]
Cost: 2,000,000 Ratashi
Nanobots which reinforce the molecular structure of your body. You gain the following benefits.
- Your hit point maximum increases by an amount equal to 3 times your level. For every level gained after getting this gadget, your hit point maximum increases by an additional 3.
Atom Reinforcement[edit]
Cost: 1,900,000,000 Ratashi
Prerequisites: Cell Reinforcement
Tiny robots created to mimic electrons around your atoms, providing a near perfect defense. Replaces Cell Reinforcement. You gain the following benefits.
- Your hit point maximum increases by an amount equal to 10 times your level. For every level gained after getting this gadget, your hit point maximum increases by and additional 10.
- You can add your Constitution Modifier 3 times per level to your health. This updates through all levels of Awakened Duality.
- You can reduce damage taken by your level + your proficiency bonus from all sources.
Movement Gadgets[edit]
All Duty Shoes[edit]
Cost: 69,420,000 Ratashi
The Agency's finest shoes, crafted to perfection. You gain the following benefits.
- Your movement speed increases by 30ft.
- When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.
- You don't provoke opportunity attacks if your movement speed is higher than 90ft.
- You gain a +4 to Stealth and a +3 to Acrobatics.
- When using the Dash action, your movement speed increases by an additional 25ft.
- You gain a +3 to Dexterity.
Alchemy Enhanced All Duty Running Shoes[edit]
Cost: 2,000,000,000 Ratashi
Prerequisites: All Duty Shoes
They thought it couldn't be done. Alchemy is truly a thing of beauty. You gain the following benefits.
- Overwrites all benefits of All Duty Shoes.
- You gain the benefits of Unarmored Movement twice.
- You gain SAC equal to your Dexterity Modifier.
- You completely ignore difficult terrain.
- Movement speed reductions are halved (to a minimum of 5ft.).
- You don't provoke opportunity attacks.
- You can add your Dexterity modifier twice to all Dexterity checks.
- When using any active ability to boost your movement speed, you gain an additional 50ft movement speed.
- You gain a +8 to your Dexterity.
- You can add half of your Dexterity modifier to Strength Saving throws.
- You gain an additional reaction which can be used to take the Still Mind Optimized Action without expending Zenire. You can only dodge an attack once through this feature.
Glider[edit]
Cost: 700,000 Ratashi
A simple glider allowing for safer traversal from elevation. You gain the following benefits.
- You gain the ability to glide, for every 5ft you fall you can travel 20ft horizontally.
Air Shoes[edit]
Cost: 50,000,000 Ratashi
Seems like an edgy hedgehog would wear this. My apologies, the "Superior Lifeform" I guess. You gain the following benefits.
- When using any action or feature that would increase movement speed, it is increased by an additional 50% (rounded to the nearest multiple of 5). This does not include Unarmored Movement or Gadgets.
- You completely ignore difficult terrain.
- You can choose to classify as "Levitating" in the case of abilities affecting the ground.
- You are immune to fall damage.
Utility Gadgets[edit]
Mimicry Device[edit]
Cost: 500,000 Ratashi
A pair of glasses that allows you to retain information from another person and input the info into your brain to mimic. You gain the following benefits.
- You have advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass yourself off as a different person.
- You can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked.
Portable Stove[edit]
Cost: 300,000 Ratashi
A small stove that is battery activated. Simple for basic cooking. You gain the following benefits.
- You gain proficiency with cook's utensils if you don't already have it.
- As part of a short rest, you can cook special food, provided you have ingredients and cook's utensils on hand. You can prepare enough of this food for a number of creatures equal to 4 + your proficiency bonus. Creatures eating the food will regain xd12 hit points with x being your proficiency bonus.
- With one hour of work or when you finish a long rest, you can cook a number of treats equal to your proficiency bonus. These special treats last 8 hours after being made. A creature can use a bonus action to eat one of those treats to gain temporary hit points equal to your proficiency bonus.
Tactical Goggles[edit]
Cost: 1,000,000 Ratashi
Goggles attached to your head allowing for greater tactical advantages. You gain the following benefits.
- Standard Mode: You gain a +3 to Perception.
- Nightvision Mode: You gain the Nightvision Buff.
- Target Finder: You gain a +5 to attack rolls but you are Blinded against Constructs and Buildings.
- As a free action, you can switch between vision modes.
Modulated Translator[edit]
Cost: 350,000 Ratashi
A simple device to be placed on your ear. You gain the following benefits.
- You can understand and speak all languages.
Combat Gadgets[edit]
Sandevistan[edit]
Cost: 35,000,000 Ratashi
A device implanted into yourself which grants great agility and movement to yourself. You gain the following benefits.
- You gain a +4 to Dexterity
- You gain the maneuvers Dive and Blitz.
- You gain 5 superiority dice, which is a d12. This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
Dive | Blitz |
---|---|
As a reaction when you get hit, you can expend 1 superiority die to add the rolled number twice to your SAC. When dodging an attack using this maneuver, you can make an attack against a creature within 5ft. | As a Free Action, you can expend 1 superiority die to increase your speed by 15*the number rolled. When taking the attack action while this maneuver is active, you gain a bonus to hit equal to your movement speed/25 (rounded down). |
Weaponry Counterweight[edit]
Cost: 1,800,000 Ratashi
While this simple weapon attachment seems like it should be a lot cheaper. The utility of this gadget is beyond what one could imagine. You gain the following benefits.
- You can treat any weapon as a finesse weapon, allowing you to use your Dexterity modifier instead of Strength. This cannot apply to weapons with the Heavy property.
Silencer[edit]
Cost: 800,000 Ratashi
Guns are loud, let's fix that. You gain the following benefits.
- Creatures have disadvantage to Perception checks after you hit them with a Firearm.
- Only the targeted creature will be alerted when hit by a Firearm. Other nearby creatures will be unaware as well as the target if they are not hit.
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