Future Devil (Chainsaw Man Supplement)

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Future Devil[edit]

Medium fiend (Devil), chaotic evil


Armor Class 19 (natural armor)
Hit Points 146 (20d8+ 40)
Speed 25ft.


STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 14 (+2) 14 (+2) 16 (+3) 22 (+6)

Saving Throws Dex +7, Cha +10
Skills Deception 10, Insight 7, Perception 7, Performance 10
Proficiency Bonus +4
Senses passive Perception 17, 80ft blindsight
Languages common
Challenge 10 (5,900 XP)


Anti Misleading. The Future Devil has advantage on Insight checks

Devil Power Usage. The Future Devil has 22 Usages.

Dread Tiers. The Future Devil has 400 Dread Tiers.

Discernment. The Future Devil takes half damage to Wisdom saving throws that deal damage and takes no damage at all when succeeding a Wisdom saving throw that deals damage.

Third Eye. The Future Devil has a blindsight of 80ft

Predict Outcome. Once per round, When the Future Devil makes an attack roll, an ability check, or a saving throw, the Future Devil can choose to reroll the d20. it must reroll the die before the outcome of the initial roll is determined. If the roll that triggers the reroll is made with advantage or disadvantage, both d20s are rerolled. Once the Future Devil uses this feature twice, it can’t use it again until you finish a long rest.

Glimpse Into The Future. As a part of rolling an attack roll, the Future Devil may spend 2 devil power usages to grant itself advantage.

Glimpse Into Time. Whenever the future devil rolls a natural 20 on a Perception or Investigation check it sees 40 seconds into the future. For example, if you made a perception check to listen to your surroundings, you may hear the noises that would happen after the check, allowing you to react before the events happen.

ACTIONS

Multiattack. The Future Devil can make two Rabid Strike attacks.

Rabid Strikes.' Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (d10) piercing damage.

Forced Fortune.' The Future Devil may expend 3 devil power usages as an action to target a creature within its range(40ft) and force them to make a DC 20 Wisdom save, as you project the instance when they die into their mind. On failure, they will take 11d8 physic damage and will be stunned until the beginning of their next turn. On success, they will take half as much damage and not be stunned. After a creature sees how they’ll die because of this feature, they will make the wisdom save at advantage. This advantage will last for a number of days equal to the creature’s history modifier.

BONUS ACTIONS

Rabid Strikes. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (d12+5) piercing damage.

Regeneration. The Future Devil may spend a number of blood points up to its Charisma modifier+Its Proficiency Bonus every blood spent It will regain a d8 worth of hit points or regenerate a missing limb

REACTIONS

Regeneration. The Future Devil may spend a number of blood points up to its Charisma modifier+Its Proficiency Bonus every blood point spent It will regain a d8 worth of hit points or regenerate a missing limb

Foresight Riposte. When a creature misses the Future Devil with a melee attack, it can use your reaction and 1 devil usage to make a melee attack against the creature.

Predict Outcome. When a creature the Future Devil can see makes an attack against you or makes a saving throw against one of its spells or features, the Future Devil can expend a reaction to force that creature to reroll the attack roll or saving throw. If the roll that triggers the reroll is made with advantage or disadvantage, both d20s are rerolled. Once the Future Devil uses this feature twice, it can’t use it again until you finish a long rest.

8d778e724f6633b946f5045cef2ae2e5.jpg
An incarnation of the future devil, source [1]
Feats

Immense Devil Power , Overflowing Devil Power .

The Future Devil is 10 levels in the Devil class

Improved Durability. The Bat Devil uses the improved Durability Rule

Fear Boons

Damage Enhancement. The Future Devil’s Forced Fortune has an additional die in damage(already in the sheet)

Range Enhancement. The Future Devil’s Forced Fortune has an additional 10ft in range (already in the sheet)

5.00
(one vote)

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