Flask of Stoicism (5e Equipment)

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Wondrous item, Very Rare

This flask contains an unlimited supply of whiskey. This item has 20 charges and regains them all at dawn

Virtue After taking damage, you may expend 5 charges as a reaction to take 1/4 as much damage. However, until the end of your turn you have disadvantage on all checks, saving throws and attack rolls.

Calm At the beginning of your turn, you may expend 10 charges and immediately end your turn to gain either of the following until the beginning of your next turn.

  • Anytime a creature chooses to attack you, you may choose to make a DC 18 Dexterity saving throw. On a success, the attack misses. On failure you automatically get hit and take double damage.
  • Your AC drops to 0, but you take 1/10th of the damage any creature deals to you.

Enduring As an action, you may expend 1 charge to roll 2 of your hit dice and regain hit points equal to your roll. You may do this as a bonus action, rolling a single hit die instead. If you use this as both your bonus action and action in a single turn you roll 4 hit dice instead of 3. Any hit dice rolled this way is not taken from your hit dice spent at a short rest.

Stoic.png
The Flask of Stoicism

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