Fire Gohma (5e Creature)

From D&D Wiki

Jump to: navigation, search

Fire Gohma[edit]

Gargantuan monstrosity, chaotic evil


Armor Class 21 (natural armor)
Hit Points 100 (8d20 + 16)
Speed 50 ft., climb 50 ft.


STR DEX CON INT WIS CHA
21 (+5) 13 (+1) 15 (+2) 5 (-3) 11 (+0) 14 (+2)

Saving Throws Con +6, Int +1
Proficiency Bonus +4
Damage Vulnerabilities cold
Damage Resistances bludgeoning, piercing, and slashing from magical attacks
Damage Immunities fire; bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 120 ft., passive Perception 10
Languages
Challenge 11 (7,200 XP)


Illumination. The gohma sheds bright light in a 60-foot radius and dim light for an additional 60 feet.

Magic Resistance. The gohma has advantage on saving throws against spells and other magical effects.

Weak Point. An attack which specifically targets the gohma's eye bypasses its damage resistance. If the attack inflicts piercing damage, it not only bypasses immunity and resistance, but inflicts double damage. Any attack roll made as a called shot, such as against this weak point, is normally made with disadvantage.

ACTIONS

Multiattack. The gohma makes two attacks.

Claw. Melee Weapon Attack: +9 to hit, reach 20 ft., one target. Hit: 23 (4d8 + 5) piercing damage.

Fire Bolt. Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 22 (4d10) fire damage.

Fire Breath (Recharge 5-6). The gohma exhales fire in a 90-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.


Nearly a hundred feet long, a fire gohma is nearly the size of a mountain. Its colossal centipede-like body is layered entirely with incredibly thick chitin reminiscent of mammalian bones. The rare cracks in this natural armor reveal an interior body that glows with searing heat. Its large, singular eye is the only portion of its body left entirely unarmored. True to its name, a fire gohma literally lives and swims in subterranean flows of molten rock, and subsides in part on heat. In the rare instances it surfaces, entire towns can be left roasted by its breath, and age-old trees torn in half by its gargantuan pincer-like claws.


See also[edit]

  • Magtail, the relatively small and young offspring of this creature
  • Gohma, a smaller version of this creature without fire breath or fire immunity
  • Great Gohma, a Huge and tremendously powerful form of gohma capable of massacring entire armies
0.00
(0 votes)

Back to Main Page5e HomebrewCreatures
Back to Main Page5e HomebrewCampaign SettingsHyruleBestiaryGohma

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Legend of Zelda franchise, and/or include content directly affiliated with and/or owned by Nintendo. D&D Wiki neither claims nor implies any rights to The Legend of Zelda copyrights, trademarks, or logos, nor any owned by Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: