Fire-Bellied Tortle Trapper (5e Creature)
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Fire-Bellied Tortle Trapper
Medium humanoid (tortle), lawful neutral
Hold Breath. The fire-belly can hold his/her breath for 1 hour.
Tundra Resilience. The fire-belly automatically succeeds on saving throws made against extreme cold.
Multiattack. The fire-belly makes two attacks: One with his/her Shortsword and one with his/her Ice Fishing Rod.
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ice Fishing Rod. Melee Weapon Attack: +5 to hit, reach 20 ft., one target. Hit: 5 (1d4 + 4) piercing damage, and if the target is Large or smaller, it must succeed on a DC 15 Strength saving throw or be pulled 15 feet closer to the fire-belly.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600, one target. Hit: 8 (1d8 + 4) piercing damage.
Flame Breath (Recharge 4-6). The fire-belly spews flames in a 15-foot line. Every creature in that area must succeed on a DC 18 Dexterity saving throw or take 26 (6d8) fire damage, or half as much on a successful one.
Withdraw. The fire-belly retracts his/her head and limbs into his/her shell. Until the fire-belly reemerges, he/she has a +4 to AC and advantage on Strength and Constitution saving throws, but is also Prone, has a speed of 0 that cannot be increased, disadvantage on Dexterity saving throws, and cannot take actions or reactions, except a bonus action to reemerge.
Some fire-bellied tortles prefer not to engage in head-on violence, and become trappers rather than hunters. These fire-bellies stake out the tribe's prize, then move in for the kill once it has been subdued. Aside from larger prey, trappers also take time to ice fish in the Flaming Tundra's rivers and lakes, and they can cleverly use their fishooks as weapons to bully their targets around.