Fighting Sprint (5e Feat)
From D&D Wiki
Fighting Sprint
Prerequisites: Second Wind or Action Surge
You can draw on energy reserves and push yourself past your limits not just to make attacks, but also for a burst of speed as well. You gain the following benefits:
- Increase your Strength, Dexterity, or Constitution score by 1, to a maximum of 20.
- When you use Second Wind or Action Surge, you gain a 15 ft. bonus to your movement speed until the end of your next turn. You can maintain this bonus by taking the dash action on each of your subsequent turns. As long as you benefit from this bonus speed, opportunity attacks made against you have disadvantage.
Back to Main Page → 5e Homebrew → Feats → Strict Requirement Feat