Fell Warrior (3.5e Prestige Class)
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Fell Warrior
Most warlocks find their invocations enough to be effective in combat. Some, however, also like to participate in melee.
Prerequisites
- Alignment
Any evil or any chaotic
- Feats
Proficiency with all martial weapons.
- Invocations
Must be able to use at least three least invocations, one of which must be either Hideous Blow or Fell Archery.
- Eldritch Blast
2d6
Level | Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special | Invoking |
---|---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Battle Caster, Improved Hideous Blow (1 attack), Reflexive Hideous Blow | +1 level of existing invocation-using class |
2nd | +2 | +3 | +0 | +0 | +1 level of existing invocation-using class | |
3rd | +3 | +3 | +1 | +1 | +1 level of existing invocation-using class | |
4th | +4 | +4 | +1 | +1 | Improved Hideous Blow (2 attacks), Fighter bonus feat | +1 level of existing invocation-using class |
5th | +5 | +4 | +1 | +1 | +1 level of existing invocation-using class | |
6th | +6 | +5 | +2 | +2 | +1 level of existing invocation-using class | |
7th | +7 | +5 | +2 | +2 | Improved Hideous Blow (3 attacks), Fighter bonus feat | +1 level of existing invocation-using class |
8th | +8 | +6 | +2 | +2 | +1 level of existing invocation-using class | |
9th | +9 | +6 | +3 | +3 | +1 level of existing invocation-using class | |
10th | +10 | +7 | +3 | +3 | Improved Hideous Blow (4 attacks), Fighter bonus feat | +1 level of existing invocation-using class |
Class Skills (2 + Int modifier per level) Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Disguise (Cha), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Swim (Str), Use Magic Device (Cha) |
Class Features
All the following are class features of the Fell Warrior:
- Battle caster
A fell warrior gains Battle Caster (from Complete Arcane) as a bonus feat.
Improved Hideous Blow (Sp): At first level, a fell warrior can use the hideous blow invocation as part of a full attack, applying the invocation (and an eldritch essence invocation, if desired) to one of the attacks. At fourth level, the fell warrior can apply hideous blow (and an eldritch essence invocation, if desired) to up to two attacks. At seventh level, he can do this with three attacks, and at tenth level he can do it with four. The attacks use the normal base attack for a full attack, so this number of attacks cannot exceed the number of attacks he can normally make. Effects such as haste still apply, but the limit on the number of hideous blows is not changed by such effects. Alternatively, he may use this ability with a standard single attack.
Eldritch essense invocations are applied to the hideous blows individually. This means that any given hideous blow need not use the same eldritch essence invocation as any of the others, or even use one at all.
A fell warrior who does not have the ability to use either the hideous blow invocation or the fell archery invocation also does not have the ability to use improved hideous blow.
This ability applies to both Fell Archery and Hideous Blow.
A fell warrior may make a number of these such attacks per day equal to 3 × his charisma modifier.
Reflexive Hideous Blow (Sp): A fell warrior may use an immediate action to apply the hideous blow invocation (and an eldritch essence invocation, if desired) to a single attack of opportunity he makes. This ability may be used a number of times per day equal to the fell warrior's charisma modifier, up to a maximum of one-half his class level.
A fell warrior who does not have the ability to use the hideous blow invocation also does not have the ability to use reflexive hideous blow.
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