Feats (Sekiro Supplement)

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Prosthetic Proficiency[edit]

Prerequisite: Intelligence 15

  • Increase your Intelligence or Wisdom score by 1, to a maximum of 20.
  • While having this feat, the Grappling Hook Prosthetic is always counts as being loaded. In addition, it now takes a free action instead of a bonus action to reload it.
  • The number of total Prosthetic Tools increases by +2.
  • The number of total Prosthetic Upgrades increases by +2.

You can take this feat a number of times up to a max of 3.

Prosthetic Prodigy[edit]

Prerequisite: Intelligence 18, Prosthetic Proficiency feat

  • Increase your Intelligence or Wisdom score by 1, to a maximum of 20.
  • You can increase the damage die by 1 for any Prosthetic Tool at the cost of 1 Spirit emblem up to the max equal to half your intelligence modifier.
  • You reduce the cost for all Prosthetic Tools by 1 (min 1).
  • The number of total Prosthetic Tools you can load at a time increases by +1.

Monk Teachings[edit]

Your practice of temple arts gives you mastery of unarmed combat.

Prerequisite: Wisdom 15, Temple Style

  • Increase your Dexterity or Wisdom score by 1, to a maximum of 20.
  • You gain the following benefits while you are unarmed or wielding a weapon you're proficient with that doesn't have the two-handed or heavy property and not wielding a shield.
  • You can use Dexterity or Wisdom instead of Strength for the attack and damage rolls of your unarmed strikes and weapons.

When you use the Attack action with an unarmed strike or a weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the Attack action and attack with a longsword, you can also make an unarmed strike as a bonus action, assuming you haven't already taken a bonus action this turn.

Oath of the Shura WIP[edit]

the embers of hatred show you visions of early shinobi warfare. Throughout the unending bloodshed, Shinobi did their best to uphold their vows and the virtues they swore to embody when they took the blade. But few were successful, and in their broken state, these wounded warriors swore a new vow, unchained by authority and nobility, one of carnage and vengeance....

Prerequisite: 12th level, 18 Charisma, proficiency in intimidation

  • You gain a bonus to your Passive Perception and Insight equal to your proficiency bonus. Additionally, you gain a bonus to Intimidation, Deception, and Insight checks equal to your proficiency bonus, and cannot make these checks at disadvantage.
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