Eyeball Curse (Jujutsu Kaisen Supplement)

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Eyeball Curse[edit]

Tiny undead (cursed spirit), neutral evil


Armor Class 8
Hit Points 10 (5d4-3)
Speed 5 ft.


STR DEX CON INT WIS CHA
4 (-3) 8 (-1) 7 (-2) 9 (-1) 6 (-2) 10 (+0)

Damage Vulnerabilities radiant
Damage Resistances poison
Damage Immunities Lightning
Condition Immunities paralyzed
Senses passive Perception 8
Languages
Challenge 1/8 (25 XP)


Cursed Energy. The curse has 2 cursed energy it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest.

Cursed Energy Recovery. The curse regains 1 cursed energy at the beginning of each of its turns.

Cursed Attack. The curse's attacks are considered magical.

Invisible Force. The curse is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see the curse.

ACTIONS

Claw. Melee Weapon Attack: -1 to hit, reach 5 ft., one target. Hit: 4 (2d4 - 1) piercing damage.

Petrifying stare (2 Cursed Energy). The curse chooses a target it can see within 30ft. of itself and forces them to make a DC 10 Constitution saving throw on failure they are petrified until the beginning of their next turn or until they take damage from an outside source.

BONUS ACTIONS

Regeneration. The Eyeball Curse can spend up to 2 Cursed Energy, regaining hit points equal to 5 times the amount spent.

REACTIONS

Regeneration. As a Reaction to suffering damage, the Eyeball Curse uses it's Regeneration.

image-2024-10-28-232121857.png

Feats. The curse has the following feats:

Regeneration

Improved Durability. This creature uses the Improved Durability rule.

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