Executioner Smough (5e Creature)

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Executioner Smough[edit]

Large humanoid, neutral evil


Armor Class 16 (executioner's breastplate)
Hit Points 228 (24d10 + 96)
Speed 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 12 (+1) 18 (+4) 10 (+0) 12 (+1) 8 (-1)

Saving Throws Str +9, Con +8
Skills Athletics +9, Intimidation +3
Damage Vulnerabilities lightning
Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks
Senses passive Perception 11
Languages Common
Challenge 11 (7,200 XP)


Legendary Resistance (1/Day). If Smough fails a saving throw, he can choose to succeed instead.

Magic Hammer. Smough's attacks are magical.

ACTIONS

Multiattack. Smough makes two hammer attacks.

Hammer. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Knockdown. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target creature must succeed on a DC 18 Strength saving throw or be knocked prone.


LEGENDARY ACTIONS

Smough can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Smough regains spent legendary actions at the start of his turn.

Execution. If Smough is hit by a melee attack, he can make a knockdown action against the attacker.
Slam (Costs 2 Actions). Smough jumps and slams the ground. Each creature on the ground within 5 feet of him must succeed on a DC 18 Dexterity saving throw or take 22 (4d12) bludgeoning damage and be knocked prone.
Fallen Comrade (Costs 3 Actions). If Dragonslayer Ornstein is defeated, Smough can crush him with his hammer and absorb his power. Smough gains 30 temporary hit points and his attacks deals an additional 27 (6d8) lightning damage, in addition, he gains immunity to lightning damage.

The royal executioner of Anor Londo, Smough is a cruel individual who enjoys grinding the bones of his victims and using it as a seasoning for his meals. Although he has the strength and skills to compete with the four knights of Gwyn, he was rejected for his sadistic and cannibalistic tendencies. Now paired up with Dragonslayer Ornstein to defend Anor Londo, he uses his big hammer with deadly precision.

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