Equipment (Doom Supplement)
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Weapons[edit]
Weapon | Rarity | Damage | Weight | Properties |
---|---|---|---|---|
Simple Melee Weapon | ||||
Chainsaw, UAC | 3d4 slashing | 9 lb. | Chained damage (4), reload (50 charges), heavy, two-handed | |
Martial Melee Weapon | ||||
Simple Ranged Weapon | ||||
Pistol, UAC | 2d6 piercing | 3 lb. | Ammunition (range 50/150), reload (12 shots) | |
Shotgun, Combat | Common | 3d6 piercing | 7 lb. | Ammunition (range 30/90), two-handed |
Unmaker | Very Rare | 3d8, 3d10 or 3d12 necrotic | 4 lb. | Ammunition (range 120/360), loading, special, two-handed |
Martial Ranged Weapon | ||||
Argent Plasma Rifle | Very Rare | 3d8 lightning | 8 lb. | Alt-fire, ammunition (range 40/120), burst fire, reload (150 shots), two-handed |
Chaingun | Uncommon | 2d8 piercing | 14 lb. | Ammunition (range 50/150), burst fire only, heavy, two-handed |
Gauss Cannon | Rare | 5d10 piercing | 8 lb. | Ammunition (range 120/360), armor piercing (-2), reload (4 shots), two-handed, heavy |
Plasma Gun | Rare | 2d10 lightning | 8 lb. | Alt-fire, ammunition (range 40/120), burst fire, reload (150 shots), two-handed |
Precision Bolt Rifle | 2d8 piercing | 9 lb. | Ammunition (range 80/240), reload (60 shots), short burst (2), two-handed | |
Revenant Missile Launcher | Rare | 5d8 piercing | 10 lb. | Ammunition (range 120), heavy, reload (8 shots), special, shoulder mount |
Rocket Launcher | Uncommon | 5d6 piercing | 11 lb. | Ammunition (range 80/240), heavy, loading, special, two-handed |
Shotgun, Super | Uncommon | 3d8 piercing | 4 lb. | Ammunition (range 20/60), double barreled, two-handed |
Static Cannon | Special | 6 lb. | Special (range 80/320), two-handed | |
Ammunition | ||||
Alloy Flechette (4) | ||||
Argent Cell | ||||
Energy Pack, UAC | ||||
Pistol Magazine, UAC | ||||
Power Cell, UAC | ||||
Rifle Bullets | ||||
RPG, UAC | ||||
Shotgun Shells (4) |
Explosives[edit]
The following are per the DMG p. 268:
- Dynamite (stick)
- Grenade, fragmentation
- Grenade, smoke
- Grenade launcher
Armor[edit]
Armor | Rarity | Armor Class (AC) | Strength | Stealth | Weight |
---|---|---|---|---|---|
Light Armor | |||||
Light Armor | Common | 12 + Dex modifier | — | — | 4 lb. |
Medium Armor | |||||
Security Armor | Uncommon | 14 + Dex modifier (max 2) | — | — | 20 lb. |
Heavy Armor | |||||
Combat Armor | Rare | 16 | 13 | Disadvantage | 35 lb. |
Shield | |||||
Ballistic Shield | Uncommon | +2 | 13 | Disadvantage | 15 lb. |
Riot Shield | Common | +2 or +3 | — | — | 6 lb. |
Adventuring Gear[edit]
Item | Rarity | Weight |
---|---|---|
Berserk Pack | Rare | 2 lb. |
Health Bonus | Common | 1 lb. |
Medikit | Uncommon | 4 lb. |
Shotgun Shells (4) | ||
Stimpack | Common | .5 lb. |
Supercharge | Rare | 5 lb. |
Weapon Rune | uncommon, rare or very rare | 1 lb. |
Tools[edit]
Tools | Rarity | Weight |
---|---|---|
Battle Damage Repair Kit | Common | 2 lb. |
Entrenching Tool | Common | 5 lb. |
Hacking Tool | Uncommon | 1 lb. |
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