Equipment (Chainsaw Man Supplement)
- Blood Pack
A blood pack is used for transfusions, emergency healing, or powering up devils. You may fill a blood pack up to a maximum of a pint. Any human, Fiend, Hybrid or Devil may store up to 6 pints of blood in a single blood pack. When consumed by a Fiend, Hybrid or Devil, they regain 2 Blood Points for every pint of blood consumed.
Cost: 3gp Weight: 0.5 lbs
- Cigarettes
An all-too-common vice among Devil Hunters, cigarettes are used for stress relief and sometimes as part of devil contracts or rituals. If you smoke a cigarette during a short rest, you can reroll one Hit Die spent for healing. You must take the new result.
Cost: 1sp (per pack of 10) Weight: Negligible
- Pochita Keychain
A small, mass-produced rubber keychain in the shape of a friendly devil dog. Offers no supernatural benefit, but having one on you makes it harder to succumb to fear. While attuned to a weapon, if this keychain is visible on your person, you gain advantage on your first Wisdom saving throw each day.
Cost: 2gp Weight: Negligible
- Hunter’s Radio
A short-range handheld transceiver used to coordinate Devil Hunters during missions. You can use your object interaction to speak through it to any other radio on the same channel within 300 feet. If used by someone with the Coordination Devil pact, this range doubles.
Cost: 10gp Weight: 1.5 lbs
- Energy Drink
A canned beverage loaded with sugar and caffeine, designed to give a temporary burst of energy. You can drink this as a bonus action. For the next 10 minutes, you ignore one level of exhaustion. Afterward, make a DC 12 Constitution saving throw or gain one level of exhaustion.
Cost: 2gp Weight: 0.3 lbs
- Devil Hunter Uniform
A reinforced suit worn by professional Devil Hunters. Provides minor protection and has been chemically treated to resist blood and devil ichor. While wearing this, you have advantage on saving throws against mundane diseases and gain +1 AC against slashing damage from non-magical attacks.
Cost: 25gp Weight: 8 lbs
- Emergency Flare
A single-use flare gun that illuminates a 60-foot radius and alerts others to your location. Can be seen from 1 mile away. If fired within 5ft of another creature, they must succeed on a DC 15 Constitution saving throw or be blinded until the beginning of their next turn.
Cost: 5gp Weight: 1 lbs
- Contract Paperwork
Standardized forms used for legal devil contracts. Includes binding clauses, escape terms, and risk disclosures. Needed for most public-sector Devil Hunter deals. Completing the paperwork for a new contract takes 1 hour.
Cost: 1gp Weight: 0.2 lbs
- Scent Masker Spray
A bottle of industrial-grade scent masker, useful for concealing blood, fear, or devil pheromones. Spraying it takes an object interaction and provides advantage on Dexterity (Stealth) checks against scent-tracking devils for 1 hour.
Cost: 3gp Weight: 0.6 lbs
- Disposable Camera
A single-use camera ideal for capturing evidence or documenting missions. Useful for Devil Hunters needing to record devil sightings or contract details. Provides one-time use to capture an image, which can be developed later for analysis.
Cost: 3gp Weight: 0.3 lbs
- Public Transit Pass
A card granting access to buses and trains within city limits. Essential for Devil Hunters needing to navigate urban environments quickly. Valid for 30 days of unlimited travel.
Cost: 1gp Weight: Negligible
- Instant Ramen Pack
A quick and easy meal solution for those on the go. Restores 1d4 hit points when consumed during a short rest. A staple in the diet of many Devil Hunters.
Cost: 1sp Weight: 0.2 lbs
- First Aid Kit
A compact kit containing bandages, antiseptics, and basic medical tools. Allows the user to stabilize a creature at 0 hit points without needing to make a Wisdom (Medicine) check. Contains 3 uses.
Cost: 10gp Weight: 2 lbs
- Flashlight
A handheld light source powered by batteries. Illuminates a 30-foot cone bright light in non-magical darkness. Essential for exploring dimly lit areas or during power outages.
Cost: 2gp Weight: 1 lb
- Protective Mask
A mask designed to filter out dust, smoke, and other airborne particles. Grants advantage on saving throws against inhaled poisons or diseases. Commonly worn in polluted urban areas or during devil exterminations.
Cost: 3gp Weight: 0.1 lbs
- Notebook and Pen
A simple notebook accompanied by a pen, used for taking notes, recording observations, or sketching devil appearances. Provides advantage on Intelligence checks related to recalling written information.
Cost: 1gp Weight: 0.5 lbs
- Denji Brand Toothpaste
A novelty brand created after a devil hunter went viral. Surprisingly effective at removing bloodstains and ichor. If used during a short rest, you gain 1 temporary hit point from the placebo effect and restored hygiene.
Cost: 1gp Weight: 0.1 lbs
Back to Main Page → 5e Homebrew → Campaign Settings → Chainsaw Man (5e Campaign Setting) → Equipment (Chainsaw Man Supplement)