Energy Ray (5e Spell)

From D&D Wiki

Jump to: navigation, search
Energy Ray
1st-level evocation
Casting time: 1 action
Range: 180 feet
Components: Portal Mastery
Duration: as long as you infuse energy into it

You extend both your arms, and create two portals in front of each other. Elemental forces then propel a ray of pure, condensed energy that passes through the portals, towards a creature or object in a flash of light. You make a ranged spell attack against the target. On a hit, the target takes 1d6 piercing damage and 1d6 force damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the amount of both the piercing and radiant damage caused by the spell increases by 1d6 each for each level above 1st.


Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!


Advertisements: