Ember Rabbit (5e Creature)

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Ember Rabbit[edit]

Tiny beast, unaligned


Armor Class 11
Hit Points 1 (1d4-1)
Speed 30 ft.


STR DEX CON INT WIS CHA
1 (-5) 14 (+2) 9 (-1) 2 (-4) 9 (-1) 2 (-4)

Damage Immunities Fire, cold
Senses passive Perception 12
Languages
Challenge 0 (10 XP)


Snowy Camouflage. The rabbit has advantage on all Dexterity (Stealth) checks to hide while in snowy terrain.

Tundra Resilience. The rabbit automatically succeeds on saving throws made against extreme cold.

ACTIONS

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Flame Breath (recharge 5-6). The rabbit spews flames in a 5-foot line. Every creature there must make a DC 6 Dexterity saving throw or take 3 (1d6) fire damage, or none on a successful one.


unknown.png
By Yanied

The ember rabbit is the smallest terrestrial creature living in the Flaming Tundra, but it is nonetheless important. It is prey for most larger creatures, such as the firefox. Ember rabbits are white as snow, with reddish-orange eyes. Their large ears are orange in the interior. The rabbits feed on gas grass. As with all creatures in the Flaming Tundra, the ember rabbit has a gas sac in its body that provides warmth, and when threatened, the rabbit can release bursts flames from its mouth, fueled by this gas.



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