Elemental Ki (5e Feat)
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Elemental Ki
Prerequisites: Monk 2nd level or higher.
Through your hard training and long meditation sessions, you learned to see the energies around you and to change your attacks using these energies. While you choose this feat, you gain the following benefits:
- Whenever you spend at least 1 ki point, any unarmed strike you make until the end of your next turn can be made at a range of 30 feet. Attacks made beyond the 5 feet range cause either acid, cold, fire, lightning or thunder damage, rather than bludgeoning.
- As long as you have 1 ki point left, when you hit a creature with an unarmed strike or monk weapon, you can cause acid, cold, fire, lightning or thunder damage, rather than the weapon's normal damage.
- When you hit a creature with an attack that causes acid, cold, fire, lightning or thunder damage, you can spend 1 ki point to increase the damage in 1d10.
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