Dusksong & Dawnsvoice (5e Equipment)

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Weapon (scimitar), very rare (requires attunement)

These twin curved blades have faintly glowing glyphs carved into them that are mirrored on each blade.
If the scimitars are moved more than 10 feet apart or if the glyphs on the swords are kept in total darkness for more than a day then the glyphs pulse red and stop glowing, any granted abilities cease to work for 1d6 weeks.

You have a +2 bonus to attack and damage rolls made using these magic weapons. To use these magic weapons, you must be holding both of them. Your movement speed increases by 10 feet and you can use the following qualities.

Perfect Offence. When you take damage from a melee attack, you may use your reaction to attack the creature you took damage from. If the attack hits, you deal an additional 1d8 damage. You must wait until dawn before using this ability again.

Perfect Defense. When you are successfully hit, you may use your reaction before damage is dealt to block the attack and take no damage. You must wait until dawn before using this quality again.

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