Drone Ant Curse (Jujutsu Kaisen Supplement)
Drone Ant Curse[edit]
large undead (Curse Spirit), chaotic neutral Armor Class 17
Saving Throws Dex +8, Con +5 Cursed Energy. The Drone Ant Curse has 27 cursed energy that it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest. Cursed Energy Recovery. The Drone Ant Curse regains 1 cursed energy at the beginning of each of its turns. Cursed Attack. The Drone Ant Curse's attacks are considered magical. Sticky Legs The curses climbing speed is the same as walking speed. Weak Exoskeleton As long as the curse is above half heath it gains +1 AC, and lose 5ft movement speed. (This is already acounted for in the sheet.) Invisible Force. The Drone Ant Curse is entirely made out of cursed energy, meaning it is invisible. Creatures with levels in the Jujutsu Sorcerer class or who can see into the Ethereal Plane can see the curse. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see you. Evasion. Whenever the Drone Ant Curse makes a Dexterity saving throw, it takes half as much damage on a failure and no damage on a success. 50 Meters In 3 Seconds! The curse haves two reactions Acrobatic Fighter the Drone Ant Curse uses the environment to its advantage.
Pheromones When The Drone Ant Curse is within a 10ft radius around another creature with the feature Pheromones, it gains advantage on melee attack rolls. Strong Body. The Drone Ant Curse will reduce all damage it takes but psychic or thunder by 4. Attacks using Cursed Energy or magic can bypass this. Mandibles When the Drone Ant Curse lands a successful melee attack while it is useing flying speed it can choose the target to make a DC 17 Dexterity save, if they fail then they are grappled, when the creature is grappled the Drone Ant Curse can’t use Throw, but it gain +7 extra to hit with Bite. ACTIONSMultiattack. The Drone Ant Curse makes three attacks: one with its Strike and two with its Bite. Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) Piercing damage. Throw. The Drone Ant Curse picks up a creature within its movement speed. The creature must make a DC 17 Dexterity saving throw, if it failed it will be grappled by the Drone Ant Curse. After that will the Drone Ant Curse use all its remaining movement speed to fly up and throw the creature down. Strike. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 7) Slashing damage. Wing Vibrations (2 Cursed Energy) The curse vibrates its wing collecting dust up and around, every creature inside a 10ft radius around the Drone Ant Curse makes a DC 17 Constitution save, if failed then they become blinded until the start of their next turn. BONUS ACTIONSRegeneration. The Drone Ant Curse can spend up to 8 Cursed Energy, regaining hit points equal to 5 times the amount spent. Emergency Exit The curse moves up to half of its movement speed in any direction. REACTIONSRegeneration. As a Reaction to suffering damage, the Drone Ant Curse uses its Regeneration. |
Improved Durability. This curse uses the Improved Durability rule. Not Canon. The Drone Ant Curse is not an official cursed spirit demonstrated in the Jujutsu Kaisen franchise, it was completely made up by the people working behind this supplement. It is intended to populate campaigns in an absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign. Feats This is the Drone Ant Curse's feats 50 Meters In 3 Seconds!, Strong Body, Resilient, Regeneration |
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