Dragonite (5e Creature)
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Large dragon, any alignment
Inner Focus. The dragonite has advantage on saving throws against being charmed or frightened.
Shed Skin. The dragonite has advantage on saving throws to end effects currently active on itself.
Magic Weapons. The dragonite's weapon attacks are magical.
Outrage (Recharges after a Short or Long Rest). As a bonus action, the dragonite can enter a rage at the start of its turn. The rage lasts for 1 minute or until the dragonite is incapacitated. While raging, the dragonite gains the following benefits:
Multiattack. The dragonite makes two dragon tail attacks.
Dragon Tail. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 18 (4d6 + 6) bludgeoning damage, or 22 (4d6 + 10) bludgeoning damage while raging.
Multiscale. When the dragonite takes damage from any source, it can use its reaction to grant itself resistance to the damage. This resistance begins before the dragonite takes the damage, and ends when it uses this feature again.