Dragon Mantle (5e Equipment)
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Wondrous Item (Cloak), artifact (requires attunement) A cloak made from the wings of ancient red and gold dragons. It was made by a forgotten king to be an equalizer against dragons. It is part of the Dragon Armaments with the Dragon Scales, the Dragon Claws, the Dragon Boots, the Dragon Helm, and the Dragon Fang.
Flight The attuned creature gains a flight speed of 50 ft. While using this feature, the Dragon Mantle appears to become a pair of wings. This does not affect its abilities.
Cloak of Displacement While the attuned creature wears the Dragon Mantle, creatures have disadvantage when attacking them. If the wearer takes damage, this property ceases to function until the start of their next turn. This property is suppressed if the wearer is incapacitated, restrained, or cannot move.
Staff of the Magi The Dragon Mantle has 50 charges. It regains 4d6+2 charges each dawn. The wearer may use their reaction when a another creature cast a spell targeting the wearer. If they do, the Dragon Mantle negates the effects of the spell and regains a number of charges equal to the spells level. If this would bring the number of charges above 50, total stops at 50 and the wearer take 1d6 times the number of excess charges in force damage.
Spells : Conjure Elemental (7 Charges) Dispel Magic (3 Charges) Fireball (as 7th level spell, 7 Charges) Flaming Sphere (2 Charges) Ice Storm (4 Charges) Invisibility (2 Charges) Knock (2 Charges) Lightning Bolt (as 7th level spell, 7 Charges) Passwall (5 Charges) Planeshift (7 Charges) Telekinesis (5 Charges) Wall of Fire (4 Charges) Web (2 Charges) You can also use an action to cast one of the following spells without expanding any of the Mantle's charges : Arcane Lock ,Detect Magic , Enlarge/Reduce, Light, Mage Hand, Protection from Good and Evil.
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