Donnonodrion's Glove (5e Equipment)
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Wondrous Item, artifact (requires attunement/only on every 3rd day)
An old relic, from a time long forgotten. This gray glove has several different shades of gray swirling across its surface, like mists trying to over run each other. Across the back of the hand area of the glove is a series of symbols that together, look like an eye. To activate the item, the user must speak the words "everything changes, even fate" while wearing the glove, facing a reflective surface, and moving your hand so that the glove is covering your eyes.
"Your natural vision fades and you see your reflection through the eye of the glove, only to realize that you are not seeing yourself as expected. A silhouetted form, wearing silver white gloves and a slate gray top-hat is staring back at you. Two metallic silver eyes meet your gaze as an unseen mouth asks "What is it that you seek?" You reply with the words of power (that you did not know that you knew) "I wish to tempt my fate". The silhouetted figure chuckles and reaches out to you and replies in almost a whisper, "So be it". Upon your hand touching theirs, your vision shimmers and turns to various shades of gray. You then roll a 1d20. If the dice lands on an odd number you have disadvantage on all attack rolls, ability checks, & saving throws for one hour. If the dice lands on an even number you have advantage on all attack rolls, ability checks, & saving throws for one hour. Also, if your odd roll was a 5 or less, then the closest creature to you (friend or foe) has disadvantage on their next attack roll. If your even roll was a 16 or more, then the closest creature to you (friend or foe) has advantage on their next attack roll."
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