Divine Retributionist (5e Feat)
Divine Retribution
Prerequisites: The ability to deal radiant damage and have a level in paladin or cleric
With your divine powers, you bring retribution upon evil doers. Whenever a creature is dealt radiant damage by you, you may have it make a Charisma saving throw. The DC for this saving throw equals your cleric or paladin spell save DC. On a failed save, that creature cannot use its action on its next turn. On a successful save, nothing happens. Once a creature has failed this save for the first time, it is immune to this effect for the next 24 hours. You may use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of this feature when you finish a long rest.
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