Divine Dog Totality (Jujutsu Kaisen Supplement)
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Divine Dog Totality[edit]
Large monstrosity (shikigami), unaligned Armor Class 16 (natural armor)
Saving Throws Str +10, Dex +8, Cha +5 Keen Senses. The Divine Dog has advantage on Wisdom (Perception) checks that rely on hearing, sight, or smell. Cursed Weapons. The Divine Dog's weapon attacks are magical. Pack Tactics. The Divine Dog has advantage on an attack roll against a creature if at least one of the Divine Dog's allies is within 5 feet of the creature and the ally isn't incapacitated. ACTIONSMultiattack. The Divine Dog makes three attacks: One with its bite and two with its claws. Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 6) piercing damage and the target must succeed on a DC 17 Strength saving throw or be knocked prone. Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 6) slashing damage. REACTIONSDog's Shield. When a creature makes an attack against the dog's master, the dog grants a +2 bonus to the master's AC if the dog is within 5 feet of the master. |
After one of the divine dogs dies, its strength and power flow to its partner and make it far stronger, being able to hurt even special grade curses. |
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