Divine Dog (Jujutsu Kaisen Supplement)

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Divine Dog[edit]

Medium monstrosity (shikigami), unaligned


Armor Class 14 (natural armor)
Hit Points 65 (10d8 + 20)
Speed 40 ft.


STR DEX CON INT WIS CHA
17 (+3) 15 (+2) 15 (+2) 5 (-3) 13 (+1) 10 (+0)

Saving Throws Str +5, Dex +4, Cha +2
Skills Athletics +5, Perception +3, Stealth +4
Proficiency Bonus +2
Condition Immunities charmed, frightened
Senses passive Perception 13
Languages Understands it's masters' languages but can't speak them.
Challenge 1 (200 XP)


Keen Hearing and Smell. The Divine dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The Divine dog has advantage on an attack roll against a creature if at least one of the Divine dog's allies is within 5 feet of the creature and the ally isn't incapacitated.

Invisible Force. The Divine Dog is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it.

Cursed Weapons. The Divine dog's weapon attacks are magical.

ACTIONS

Multiattack. The divine dog makes two bite attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage and the target must succeed on a DC 13 Strength saving throw or be knocked prone.


Doggo_Flip.png
Two Divine Dogs together, [1]

The Divine Dogs are a pair of twin wolves. One is white and the other one is black. They both have three dots on their forehead of the opposite color that resemble the symbols of the Jewel of Turning Back on the Road and the Jewel of Plenty respectively.

Improved Durability. This creature uses the Improved Durability rule.

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