Dark Curse of Mutation (5e Curse)
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Dark Curse of Mutation.[edit]
Effects[edit]
This curse can be given to you for many reasons. disrespect to most gods, spending time in the abyss, or a powerful, cursed magic item. The DM chooses when to roll on the table, and when the curse is removed.
1d100 | Effect |
---|---|
1 | You become immune to aging by non-deities. |
2 | You become immune to aging by non-deities. |
3 | You become 1d10 years younger. |
4 | You become 1d10 years younger. |
5 | You become 1d10 years older. |
6 | You become 1d10 years older. |
7 | Your gender swaps. |
8 | Your gender swaps. |
9 | Your gender swaps. |
10 | Your blood turns to acid, however, it does not harm you. |
11 | Your blood is turned into lava. This does not harm you. |
12 | Your brain shrinks, losing 1d4 + 1 from your Intelligence score. |
13 | You suffer complete memory loss, losing all of your memories. |
14 | You become insane. Your alignment changes to chaotic evil. |
15 | Your palette shifts, making you a carnivore. If you are a carnivore, you are unaffected. |
16 | Your palette shifts, making you a herbivore. If you are an herbivore, you are unaffected. |
17 | Your vocal cords stop working, making you completely mute. |
18 | Your vocal cords stop working, making you completely mute. |
19 | Your vocal cords mutate, making you only able to speak one language. The language is up to the DM. |
20 | You become aquatic, losing lungs and gaining gills. |
21 | You become aquatic, losing lungs and gaining gills. |
22 | Your spine shifts. If you are bipedal, you become quadrupedal. If you are not bipedal, you are unaffected. |
23 | Your spine shifts. If you are bipedal, you become quadrupedal. If you are not bipedal, you are unaffected. |
24 | Your spine shifts. If you are bipedal, you become quadrupedal. If you are not bipedal, you are unaffected. |
25 | You become amorphous. You can't wear armor but can fit through spaces as small as one inch. |
26 | You shrink one size. |
27 | You grow one size. |
28 | Your skin becomes a bright color, such as hot pink, or lime green. |
29 | Your skin becomes a bright color, such as hot pink, or lime green. |
30 | Your skin becomes a bright color, such as hot pink, or lime green. |
31 | All of your hair falls out and vanishes. |
32 | All of your hair triples in length. |
33 | All of your hair triples in length. |
34 | You grow a coat of fur over your exterior. |
35 | You grow a coat of fur over your exterior. |
36 | You grow a coat of fur over your exterior. |
37 | You grow a coat of feathers over your exterior. |
38 | You grow a coat of feathers over your exterior. |
39 | You grow a coat of feathers over your exterior. |
40 | You grow a coat of scales over your exterior. |
41 | You grow a coat of scales over your exterior. |
42 | You grow a coat of scales over your exterior. |
43 | You start growing small mushrooms over your exterior. |
44 | You start growing small mushrooms over your exterior. |
45 | You start growing small crystals over your exterior. |
46 | Any armor you are wearing fuses to your skin, making it unable to be removed. |
47 | You grow a large pair of horns from your skull. |
48 | You grow a large pair of horns from your skull. |
49 | You grow a large pair of horns from your skull. |
50 | Your eye color becomes blood red. You gain advantage on Intimidation checks. |
51 | Your eye color becomes completely black, and you are permanently blinded because of this. |
52 | Your eyes can no longer see in light. You can see normal in darkness. |
53 | You grow an additional eye on your head. |
54 | You grow an additional eye on your head. |
55 | Your lips harden and shape themselves into a bird's beak. If you already have a beak, you are unaffected. |
56 | Your lips harden and extend, turning into a bird's beak. If you already have a beak, you are unaffected. |
57 | Your lips harden and shape themselves into large insect mandibles. If you already have mandibles, you are unaffected. |
58 | Your mouth extends into an animal snout. If you already have a snout, you are unaffected. |
59 | You grow long, black claws from your fists. |
60 | You grow long, black claws from your fists. |
61 | A random limb of yours falls off. Limbs are legs and arms. |
62 | A random limb of yours falls off. Limbs are legs and arms. |
63 | One of your limbs turns invisible. If your have no limbs, you are unaffected. |
64 | One of your limbs turns invisible. If your have no limbs, you are unaffected. |
65 | One of your limbs turns into a long tentacle. |
66 | You grow 1d4 new arms. |
67 | You grow 1d4 new legs. |
68 | One of your arms fuses with a weapon you are carrying. You lose the ability to hold anything else with that arm. |
69 | Your leg bones melt, and you lose feeling in your legs. Your walk speed is now 0 feet. |
70 | Your leg bones melt, and you lose feeling in your legs. Your walk speed is now 0 feet. |
71 | Your legs fuse together, forming one, large mermaid tail. You have a swim speed of 30 feet, but your walk speed is now 0. |
72 | Your legs fuse together, forming one, large mermaid tail. You have a swim speed of 30 feet, but your walk speed is now 0. |
73 | Your legs fuse together and extend into a large snake tail. Your walking speed increases by 5 feet. |
74 | Your limb's appendages become webbed. If your limbs appendages are already webbed, you are unaffected. |
75 | Your limb's appendages become webbed. If your limbs appendages are already webbed, you are unaffected. |
76 | Your feet harden and turn into hooves. If you do not have feet, you are unaffected. |
77 | Your feet harden and turn into hooves. If you do not have feet, you are unaffected. |
78 | You grow a pair of bird-like wings from your shoulders. You have a fly speed of 30 feet. |
79 | You grow a pair of large bird-like wings from your shoulders. You have a fly speed of 30 feet. |
80 | You grow a pair of bat-like wings from your shoulders. You have a fly speed of 30 feet. |
81 | You grow a pair of large bat-like wings from your shoulders. You have a fly speed of 30 feet. |
82 | You grow a pair of dragonfly-like wings from your shoulders. You have a fly speed of 30 feet. |
83 | You grow a pair of large dragonfly-like wings from your shoulders. You have a fly speed of 30 feet. |
84 | You grow a pair of dragon-like wings from your shoulders. You have a fly speed of 30 feet. |
85 | You grow a pair of large dragon-like wings from your shoulders. You have a fly speed of 30 feet. |
85 | You grow 1d8 tentacles from your back. The tentacles move randomly. |
87 | You grow 4 large spider legs from your body. You gain the spider climb and web-sense traits. |
88 | You gain a large spider's abdomen. You can cast web spell once per day without material components. |
89 | You grow a tail. The size and appearance of the tail is up to the DM. If you already have a tail, your tail changes instead. |
90 | You grow a long tail. The size and appearance of the tail is up to the DM. If you already have a tail, your tail changes instead. |
91 | You permanently transform into a goblin. |
92 | You permanently transform into a medusa. |
93 | You polymorph into a random beast type of the DM's choice for 1d8 hours. |
94 | You polymorph into a random beast type of the DM's choice for 1d8 hours. |
95 | You gain a curse of lycanthropy, turning into a creature of the DM's choice. |
96 | Roll from the table twice, or the DM chooses one effect. |
97 | Roll from the table twice, or the DM chooses one effect. |
98 | Roll from the table twice, or the DM chooses one effect. |
99 | Roll from the table twice, or the DM chooses one effect. |
100 | Roll from the table thrice, or the DM chooses two effects. |
The Dark Curse of Mutation can be broken by casting the wish spell.
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